> For the complete documentation index, see [llms.txt](https://uplayonline.gitbook.io/ibasketmanager-3/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://uplayonline.gitbook.io/ibasketmanager-3/premiumassets/plotsofland.md).

# Plots of land

Your new home

### Own your land

In **iBasket Manager 3** you will **create your own sports city** in a **real world map** where every player will have their **own plot of land**. There are two routes: **owning** and **renting.**

<figure><img src="https://1196513184-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSYjbB9UFnwufOsLSE6QB%2Fuploads%2F0WphN9cvk3J6bGHlcDj0%2Fimage.png?alt=media&amp;token=6543e3f1-280f-49a9-bc4b-f5edcdcffeb4" alt=""><figcaption></figcaption></figure>

### Owning

There is a **limited number of plots of land** that can be bought with IMX or Paypal. These **parcels** can be **used by yourself** or you can let others **rent them**. The **NFT properties** will have a **higher default level** and will offer you **exclusive benefits**.

### Renting

We know owning a property is **not a possibility for everyone** so players can **rent other players plots of land** and pay the in-game currency. This means **you can build your sports city without investing a single real dollar**.

When renting you can rent a parcel owned by a real person or one owned by us, as not every plot of land is an NFT.

### Land prices

The **prices** of each plot are **decided by an algorithm** that takes into account the attributes of the plot, the location and the current market offer and demand.
