> For the complete documentation index, see [llms.txt](https://uplayonline.gitbook.io/ibasketmanager-3/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://uplayonline.gitbook.io/ibasketmanager-3/economy/monetarysystem.md).

# Monetary System

### In-Game soft currency

This is the **generic in-game currency**. All **buildings, salaries and normal players** are bought through this currency. Users get these through playing matches, sponsors, winning competitions, selling merchandise, food and selling players. **This currency can't be bought** and only comes from in-game activities.

In the **top right corner** it's the amount inside the **white square**.

<figure><img src="/files/WJDk9owv5FBfLlf2ftNK" alt=""><figcaption></figcaption></figure>

### Ucoins

This is the **premium currency** inside the game. This currency is used to **buy packs, cosmetics, reduce time of constructions** and mostly **features to make your life as a manager easier**. This currency is **bought using paypal or one of the available credit cards**.

<figure><img src="/files/f0RVZVvm62sXoIuNYuyo" alt=""><figcaption></figcaption></figure>

### IMX

The third currency is the **Immutable official token which is IMX**. This is the token used to buy NFTs inside the game but in **Primary sales (first buy of a plot of land and of an Official NFT players) you can also buy through Paypal.**
