> For the complete documentation index, see [llms.txt](https://uplayonline.gitbook.io/striker-manager-3-whitepaper/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://uplayonline.gitbook.io/striker-manager-3-whitepaper/premium-assets/plots-of-land.md).

# Plots of Land

## Own your land

In **Striker Manager 3** you will **create your own sports city** in a **real world map** where every player will have their **own plot of land**. There are two routes: **owning** and **renting**

<figure><img src="/files/pM9vPTXhjkYDv8AwFdS7" alt=""><figcaption></figcaption></figure>

### Owning

There is a **limited number of plots of land** that can be bought with IMX or Paypal. These **parcels** can be **used by yourself** or you can let others **rent them**. The **NFT properties** will have a **higher default level** and will offer you **exclusive benefits**.

### Renting

We know owning a property is **not a possibility for everyone** so players can **rent other players plots of land** and pay the in-game currency. This means **you can build your sports city without investing a single real dollar**.

When renting you can rent a parcel owned by a real person or one owned by us, as not every plot of land is an NFT.

### Land prices

The **prices** of each plot are **decided by an algorithm** that takes into account the attributes of the plot, the location and the current market offer and demand.
